Not only is Code Fairy entirely about characters from the Principality of Zeon, it has a number of minor callbacks to units and events from Zeonic Front itself. All there is is the fifteen missions of the main story campaign (five per part), and the simulator scenarios if you want to practice or grind out some extra rewards.īy my lights, if there’s any one Gundam game that Code Fairy most resembles, it’s Mobile Suit Gundam: Zeonic Front. There’s no need to worry about events, daily logins, or any of the free-to-play fluff that powers today’s live-service titles. Indeed, Code Fairy is single-player only, though linking save data from GBO 2 will unlock various goodies in both games (such as Code Fairy Mobile Suits in GBO 2). In a sense, it’s like the “ campaign mode” Battle Operation never had, although in this case it’s sold separately. Studio to expand the use of its Battle Operation engine beyond its original focus on online multiplayer. It’s best to think of Code Fairy as a way for B.B. At least in my case, that lack of desire shows that Code Fairy is a Gundam game that stands alone. The game is based on the engine and mechanics of the free-to-play, multiplayer-focused Battle Operation 2. But it’s frankly a good sign that Code Fairy didn’t serve as my gateway to getting back into GBO2. When I was done marathoning all three installments of Mobile Suit Gundam Battle Operation: Code Fairy, I felt no particular need to play Mobile Suit Gundam: Battle Operation 2.
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